Another external use case using our technology.
X3DOM runs now on mobile devices with the standard WebGL shader composer: above are screenshots from an N900 and an Android device running the latest Firefox build (Beta 7).
Hint: Watch the size of your 3D content. The devices are not as capable as desktop GPUs. In addition, some devices are still rather fragment-limited — so obviously, we have some TODOs here concerning shader optimization…
Another great external show-case from Sandra: The just completed project on lighthouse technology and history, which uses lots of HTML5 and also X3DOM to explore a 3D model of an Irish lighthouse. Hovering over some of the 3D objects in the scene gives additional historical information about the lighthouse. Attention: The model is nice but takes quite some time to load.
Adam Park, University of Sheffield, has build this impressive showcase which recreate parts of Hull for the documentation of a site-specific theatre performance. Follow the links to ‘walk the city’
Fabiana Zollo pointed us to another interesting x3dom showcase: X3DMMS, an X3DOM tool for Matter and Molecular Science Simulations.
There are some issues with the current picking method but besides this it looks like a very interesting application.
Anestis Koutsoudis from the Cultural and Educational Technology Institute has just sent us a link to another show-case using digitized 3D content. This is now the third x3dom project from the cultural heritage field.
These models have even more polygons and better textures and look impressively good for web content.
“Two Poses from CAESAR project, two bodies (same subject) in two poses that you can select, and can flip between the two, both with active selectable landmarks”
Find other examples and experiments on his website.
Again improvements on one external show-case: Wolfram and Andreas worked on a new version of the solar system simulator. Now with cool camera-animation, wiki-pedia popup and slick UI.
Next step will be moons and more astroids data.
Use the icon at the top centre of the page to change your view to an appropriate 3D mode, e.g anaglyph ( for good old red/green glasses), We hope to get the changes/patches from 3df33d.tv!
Another external and interesting show-case: Sandy Ressler, National Institute of Standards and Technology, did a nice X3DOM version of the AnthroGloss model.
Looks like somebody was waiting for the viewpoint stack and animation code
Another interesting external show-case which demonstrates how you can build any form of application-specific navigation. You, as application developer, can decide whether you allow no navigation at all, use some of the internal navigation modes or code your own way to map any user-input to any form of camera motion.
The shown auto-navigation scenario is also interesting for people which try to find the shortest way as quickly as possible in an unknown building. This is an important question for e.g. search and rescue teams.
The IGD-department of industrial applications teamed with Volkswagen and CST to build the first CAE prototypes on X3DOM for the visualization of simulation data. These application prototypes have a huge potential to ease the communication of simulation results dramatically. The scientific visualization framework iFX provides now an exporter to x3dom to embed CAE-data into websites. Two examples in the domain of sheet metal forming and electromagnetic field simulation are presented right now on theirpage.