HTML Encoding and Default Values⤴
<ShaderPart
metadata='X3DMetadataObject'
type='"VERTEX"'
url='[]'
></ShaderPart>
Fields⤴
These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via
DOM functions (i.e., using
setAttribute("myFieldName", "myFieldValue") and
getAttribute("myFieldName")).
| Name | Type | Default Value | Range | Inheritance | Standard | Description |
|---|---|---|---|---|---|---|
| metadata | SFNode | X3DMetadataObject | Core/X3DNode |
|
Field to add metadata information | |
| type | SFString | "VERTEX" |
|
The type field indicates whether this object shall be compiled as a vertex shader, fragment shader, or other future-defined shader type. | ||
| url | MFString | [] |
|
The shader source is read from the URL specified by the url field. When the url field contains no values ([]), this object instance is ignored. |
documentation