HTML Encoding and Default Values⤴
<MatrixTextureTransform
matrix='1,0,0,0'
metadata='X3DMetadataObject'
></MatrixTextureTransform>
Inheritance⤴
- MatrixTextureTransform
Constructor⤴
-
MatrixTextureTransform(ctx)⤴
-
Constructor for MatrixTextureTransform
Parameters:
Name Type Argument Default Description ctxObject <optional>
null context object, containing initial settings like namespace
Fields⤴
These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via
DOM functions (i.e., using
setAttribute("myFieldName", "myFieldValue") and
getAttribute("myFieldName")).
| Name | Type | Default Value | Range | Inheritance | Standard | Description |
|---|---|---|---|---|---|---|
| matrix | SFMatrix4f | 1,0,0,0 |
|
Defines the texture coordinate transformation matrix. | ||
| metadata | SFNode | X3DMetadataObject | X3DNode |
|
Field to add metadata information |
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