HTML Encoding and Default Values⤴
<TextureTransformMatrix3D
matrix='1,0,0,0'
metadata='X3DMetadataObject'
></TextureTransformMatrix3D>
Inheritance⤴
- Core/X3DNode(18)
- Shape/X3DAppearanceChildNode(9)
- Texturing/X3DTextureTransformNode(3)
- TextureTransformMatrix3D
Fields⤴
These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via
DOM functions (i.e., using
setAttribute("myFieldName", "myFieldValue") and
getAttribute("myFieldName")).
| Name | Type | Default Value | Range | Inheritance | Standard | Description |
|---|---|---|---|---|---|---|
| matrix | SFMatrix4f | 1,0,0,0 |
|
The matrix field specifies a generalized, unfiltered 4Ă—4 transformation matrix that can be used to modify the texture. Any set of values is permitted. | ||
| metadata | SFNode | X3DMetadataObject | Core/X3DNode |
|
Field to add metadata information |
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