It’s really true. Windows 8.1 / IE 11 supports WebGL out of the box. There are still some issues with x3dom but we are currently working on it. Stay tuned!
Both X3DOM tutorials from this morning’s tutorial session at Web3D 2013 are online:
Thanks to Vincent Marchetti X3DOM now also supports most of the X3D CAD nodes as an optional component.
At Web3D 2013 we will present X3DOM scenes using an Oculus Rift HMD with stereo and headtracking, which is supplied by the InstantIO server component via WebSockets. More information on the InstantReality page…