The guys at treebuild.com created this little application, which allows you to paint and share your own 3D Easter Eggs or print them directly with Shapeways.
Give it a try at: http://playground.treebuild.com/easter-egg/
The urbanAPI toolset will allow the fast development and deployment of participative policy support applications for decision support, conflict management, analysis and visualisation. Such developments collectively provide vital decision-making aids for urban planners in the management of the territory, support policy makers for the associated responsibilities in political negotiation, and enable wider stakeholder engagement regarding the future development of the territory. Since the client software is based on standard Web technology, X3DOM serves as an ideal solution for the geospatial 3D visualization components.
You can see the urbanAPI demonstrations at Hall 9, E40, Exhibit 23 (“Geoinformationsmanagement”) by Fraunhofer IGD.
At this year’s CeBIT exhibition, the team from Fraunhofer IGD / Fraunhofer IDM@NTU, Singapore, presents a new, exciting, X3DOM-based prototype for fast, intuitive exploration of information, which is entitled InfoLand. Information is presented on a multi-touch interface through a graphical representation, serving as an information or marketing tool for industry partners and collaborators, researchers, and students. Information is presented in the form of text, images, videos and 3D models, which can be accessed intuitively.
Another prototype visualizes the results of a research project related to energy consumption on the Nanyang Technological University campus in Singapore. Information on various buildings over a selected time span can be translated into concise graphical representations. As decision makers and consumers have increasingly come to expect information to be readily accessible, quickly and at any time, prototypes such as these serve as a tool for consumers to navigate for only pertinent information from a vast database that is translated into clear visuals for easier understanding.
You can see and try the prototypes at Hall 9, E40, Exhibit 23 (“Geoinformationsmanagement”) by Fraunhofer IGD.
The website http://patrimonio3d.ugr.es/, which was just launched within the past few days, shows information about around 20 scanned sculptures, and several scanned historical buildings and rooms. The website also provides a large catalog of pictures and other art pieces that belong to the andalusian universities.
Using X3DOM, the objects can also be inspected in 3D – give it a try!
Meteor blocks is a new fun and interesting online 3D editor, using X3DOM for visualization. It enables users to create simple objects which consist of colored 3D blocks, or “3D pixels”.
Give it a try at http://3d.meteor.com/!
The X3DOM team wishes you and your families Merry Christmas and a Happy New Year 2014!
Additionally, we are happy to report that there is now also basic X3DOM/ WebGL backend support for MS Internet Explorer 11, although its current WebGL/ GLSL version is only 0.92, why some more advanced features are still missing here.
Finally, we’d like to announce the upcoming Web3D 2014 conference on August, 8 – 10, in Vancouver, Canada, and hope to see you there.
Content Studio is a modelling tool designed around X3D and can directly export X3DOM content. Content Studio by Bitmanagement allows for easy and fast creation of 3D scenes and apps through an intuitive interface. With X3DOM support those scenes can be easily exported and deployed to a wide variety of devices like smartphones, tablets, laptops, and desktop computers.
You can download Content Studio here. Also have a look at the developer videos on the same site (scroll down).
The current dev version includes now a new ‘turntable’ navigation mode.
The interface and implementation is not yet finalised but we tried to get this out as soon as possible since a large number of users asked for this navigation mode. Enjoy the example, which includes a compact description of the mode and parameters.
EarthServer is an EU-funded project aimed at establishing open access and ad-hoc analytics on extreme-size Earth Science data. Part of this endeavor is the development of tools for 3D web access to these data endpoints that respect the protocols and languages common in the geospatial data processing domain, specifically various OGC standards. The EarthServer 3D Web Client middleware is built on top of X3DOM and currently under active development.
Bitmanagement software just released a new preview of BS Content Studio. The 3D authoring tool is focused on augmenting 3D geometries, which have been developed with the leading CAD-, GIS-, and Design Software programs, as well as other media content, with the possibility to interact, amendments like light and shadow effects, multi user feature and animation of motion sequences of objects and human beings.
And the best of all: the beta version allows you to directly export your created content to X3DOM scenes!
Join the dev-team of Instant Reality and X3DOM at the exhibition floor of SIGGRAPH 2013 in Anaheim. We’re located in booth #233 and will show you the latest and greatest in X3D web-technology, fusing desktop and web environments to create streaming applications. We will also bring along new hardware toys which have been added to Instant Reality, as well as a demonstration of the latest progressive mesh compression technique we’re developing right now. See you there!
Researchers from the Monterey Bay Aquarium Research Institute (Moss Landing, CA, USA) are helping us to gain understanding of our oceans by analyzing different kinds of data, taken by robots under the sea. Thanks to X3DOM, measured data can now also be visualized in a 3D Web application – you can give it a try by yourself!
Click here for a brief explanation of the application.
It’s really true. Windows 8.1 / IE 11 supports WebGL out of the box. There are still some issues with x3dom but we are currently working on it. Stay tuned!
Thanks to Vincent Marchetti X3DOM now also supports most of the X3D CAD nodes as an optional component.
At Web3D 2013 we will present X3DOM scenes using an Oculus Rift HMD with stereo and headtracking, which is supplied by the InstantIO server component via WebSockets. More information on the InstantReality page…
Most of the X3DOM developers will be at this year’s Web3D conference in San Sebastian, Spain, which takes place from June 19th to June 22nd 2013. There, we will have a tutorial on X3DOM (consisting of two parts) as well as some papers. So, if you are around, do not hesitate to talk to us or discuss your issues and feature requests with us. See you in Spain…