With the experimental Chromium support for the new WebVR API, we are pleased to showcase the first Oculus Rift 2 demo using X3DOM with a Leap for hand tracking!
Here, you can enjoy a short video.
Check the demo out here!
We are happy to see the first X3DOM Demo running on a Google Cardboard VR device, using a regular Nexus 5 smart phone. Many thanks to Manuel Olbrich for providing this demo, which is solely built with standard browser technology – no external services are necessary. Check it out here.
We just updated our browser support page to include the recent changes with Safari on iOS8 and IE11 on Win7/Win8. The intermediate solutions (such as Chrome Frame) are not necessary any more and both have great support for WebGL natively. 2014 is really a great year for WebGL based system and we have come a long way in five years!
One week until Web3D 2014 and SIGGRAPH 2014 in Vancouver! Meet the X3DOM and InstantReality team at both conferences and on the exhibition floor in the Web3D Consortium booth #1045, where we will present the latest features of X3DOM 1.6.1 and InstantReality 2.4.0. This year brings a major step toward a service oriented architecture for web-based applications, both rendered on a client or streamed from a server from different back-ends, and we’re thrilled to show you all of it.
We are proud to announce a 1.6.1 release of X3DOM. This release mainly contains some new features, fixes and corrections since the last 1.6 release. It is a maintenance update and recommended for all 1.6 users.
Fixes and Enhancements
We are happy to announce that X3DOM now features a first implementation of the ClipPlane node.
In addition to the default X3D description, which contains the enabled and plane attributes (describing orientation and translation of the clip plane), X3DOM introduces two additional attributes: cappingStrength and cappingColor. Those two can be used to render parts of the object next to the cut with a special color of your choice.
Check out the example to see how it works!
iOS was one of the first mobile operation systems which provided support for WebGL and we worked hard to ensure X3DOM runs on those devices. However, WebGL was not switched on by default in the standard Safari browser. This changed with iOS8 which fully supports WebGL and is available right now as developer beta.
The X3DOM team is proud and happy to announce stable release 1.6 of the X3DOM Library!
With version 1.6, we hope to make X3DOM more flexible, stable and well-documented.
These are the most important changes:
The American National Institute of Standards and Technology (NIST) has just made public an X3DOM version of the Digital Library of Mathemetical Functions (DLMF). VRML content has been successfully migrated to X3DOM, so that every WebGL-capable browser can now be used to inspect high-quality visualizations of mathematical functions from the DLMF.
Here are some starting points to get an impression:
The urbanAPI toolset will allow the fast development and deployment of participative policy support applications for decision support, conflict management, analysis and visualisation. Such developments collectively provide vital decision-making aids for urban planners in the management of the territory, support policy makers for the associated responsibilities in political negotiation, and enable wider stakeholder engagement regarding the future development of the territory. Since the client software is based on standard Web technology, X3DOM serves as an ideal solution for the geospatial 3D visualization components.
You can see the urbanAPI demonstrations at Hall 9, E40, Exhibit 23 (“Geoinformationsmanagement”) by Fraunhofer IGD.
At this year’s CeBIT exhibition, the team from Fraunhofer IGD / Fraunhofer IDM@NTU, Singapore, presents a new, exciting, X3DOM-based prototype for fast, intuitive exploration of information, which is entitled InfoLand. Information is presented on a multi-touch interface through a graphical representation, serving as an information or marketing tool for industry partners and collaborators, researchers, and students. Information is presented in the form of text, images, videos and 3D models, which can be accessed intuitively.
Another prototype visualizes the results of a research project related to energy consumption on the Nanyang Technological University campus in Singapore. Information on various buildings over a selected time span can be translated into concise graphical representations. As decision makers and consumers have increasingly come to expect information to be readily accessible, quickly and at any time, prototypes such as these serve as a tool for consumers to navigate for only pertinent information from a vast database that is translated into clear visuals for easier understanding.
You can see and try the prototypes at Hall 9, E40, Exhibit 23 (“Geoinformationsmanagement”) by Fraunhofer IGD.
The website http://patrimonio3d.ugr.es/, which was just launched within the past few days, shows information about around 20 scanned sculptures, and several scanned historical buildings and rooms. The website also provides a large catalog of pictures and other art pieces that belong to the andalusian universities.
Using X3DOM, the objects can also be inspected in 3D – give it a try!
Meteor blocks is a new fun and interesting online 3D editor, using X3DOM for visualization. It enables users to create simple objects which consist of colored 3D blocks, or “3D pixels”.
Give it a try at http://3d.meteor.com/!
We added the Siena Cathedral to the showcases. The demo comes with a nice animated camera flight through the wonderful building. In the near future, we hope to add more showcases and demos to the dedicated demo page, which is currently http://examples.x3dom.org/.
The Siena Cathedral can be found here.
Just before Christmas we announced basic X3DOM support for MS Internet Explorer 11. This is ongoing work and some of the more advanced features like BinaryGeometry (compact format) and PopGeometry are still missing or only partially supported.
Float binary data should work but quantized data (16 bit) does not, though it is an essential feature for large model visualisation.
Our goal is to get X3DOM fully working with the MS Internet Explorer 11. So we search for missing features, open bug reports and try to connect the IE developers directly. Therefore there is now, for instance, a ticket for the missing vertexAttribPointer types to get our BinaryGeometry completely work.
The X3DOM team wishes you and your families Merry Christmas and a Happy New Year 2014!
Additionally, we are happy to report that there is now also basic X3DOM/ WebGL backend support for MS Internet Explorer 11, although its current WebGL/ GLSL version is only 0.92, why some more advanced features are still missing here.
Finally, we’d like to announce the upcoming Web3D 2014 conference on August, 8 – 10, in Vancouver, Canada, and hope to see you there.